beta week 12: the all-important page turn animation
This week we have a rather light build because there was a bunch of work behind the scenes to be done. The most relevant was getting a workaround for Mac users after some users reported the infamous "The application cannot be run" popup again. The steps are in the "Install Instructions" section on the game page, but I'll copy them here for visibility:
Mac install instructions: Uninstall previous version (if applicable). Extract the .zip and double-click "virtualbeepis_mac". You may get an error popup with the message "The application cannot be opened"; try these steps in order:
- Follow this vid to allow the app to run. Try to run the app.
- Specifically allow the app in System Preferences > Security & Privacy > General > Allow "virtual beepis".
- You might also need to right-click the app and choose "Open", then "Open".
The other thing I really dove into this week was making the manual page turn animations look more like paper and less like...well, something more rigid. I tried making the animations in Blender and importing them, but try as I might, I could not get them to completely work. In my searching though, I found a Unity package called Deform which serves this need quite nicely. Still needs some work but check out the new build and the vid preview below!
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virtual beepis
the original beepis simulator™
Status | In development |
Author | benjawmino |
Genre | Simulation |
Tags | Casual, Idle, Pixel Art, Singleplayer, Unity, weird |
More posts
- RELEASE THE BEEPIS!Jul 01, 2021
- beta week 18: release announcement!!Jun 01, 2021
- beta week 17: sfx and polishMay 25, 2021
- beta week 16: more SFX and polishMay 18, 2021
- beta week 15: minigame tweaks, new SFXMay 11, 2021
- beta week 14: unit and coin improvementsMay 04, 2021
- beta week 13: new minigame!Apr 27, 2021
- beta week 11: graphical overhaul and batteries!!Apr 13, 2021
- beta week 10 quickfix: compatibility issueApr 07, 2021
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