beta week 14: unit and coin improvements


This week we made some adjustments to the look of the beepis unit and the way the coins behave. They're small changes but together, they feel a lot more complete. We're approaching release — more on that in the coming weeks!

Here are the changes:

  • Updated unit model (including a little hatch that opens up when the items are spawning!)
  • Better table item behavior — now there's gravity and tweaked physics to make the table items feel more real. And you can click on the coins to spin them, which is really addicting.
  • No more GUI coin counter — the coins just pile up on the table and you spend them from there. We thought this would be more fun and intuitive. Plus did I mention that spinning the coins around is addicting?
  • Bugfix: if the beepis dies while the player is on a different screen (stats or store), then the screen will change to show it as it dies. You can't run away from your fate.
  • Bugfix: coin count is now properly reset when clearing save data.

Check out the vid preview below, download the latest build to try it out yourself!

Files

virtualbeepis_win_20210504-130250_9957491.zip 21 MB
May 04, 2021
virtualbeepis_mac_20210504-130303_9957491.zip 23 MB
May 04, 2021

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